Animatroller.Framework.Expander.OpcClient.OpcPixelUniverse.SendPixelsValue C# (CSharp) Method

SendPixelsValue() public method

public SendPixelsValue ( int channel, PhysicalDevice rgb ) : SendStatus
channel int
rgb PhysicalDevice
return SendStatus
            public SendStatus SendPixelsValue(int channel, PhysicalDevice.PixelRGBByte[] rgb)
            {
                byte[] rgbArray = new byte[rgb.Length * 3];

                int bytePos = 0;
                for (int i = 0; i < rgb.Length; i++)
                {
                    rgbArray[bytePos++] = rgb[i].R;
                    rgbArray[bytePos++] = rgb[i].G;
                    rgbArray[bytePos++] = rgb[i].B;
                }

                this.opcClient.Send(this.opcChannel, (byte)0, rgbArray);

                return SendStatus.NotSet;
            }

Same methods

OpcClient.OpcPixelUniverse::SendPixelsValue ( int channel, byte rgb, int length ) : void