public CreatePlayerSessionsAsync ( |
||
request | Container for the necessary parameters to execute the CreatePlayerSessions operation. | |
cancellationToken | System | /// A cancellation token that can be used by other objects or threads to receive notice of cancellation. /// |
return | Task |
public Task<CreatePlayerSessionsResponse> CreatePlayerSessionsAsync(CreatePlayerSessionsRequest request, System.Threading.CancellationToken cancellationToken = default(CancellationToken))
{
var marshaller = new CreatePlayerSessionsRequestMarshaller();
var unmarshaller = CreatePlayerSessionsResponseUnmarshaller.Instance;
return InvokeAsync<CreatePlayerSessionsRequest,CreatePlayerSessionsResponse>(request, marshaller,
unmarshaller, cancellationToken);
}
AmazonGameLiftClient::CreatePlayerSessionsAsync ( string gameSessionId, List |