public override void Paint(float cx, float cy, ICanvas canvas)
{
base.Paint(cx, cy, canvas);
if (_endings.Count > 0)
{
var res = Resources;
canvas.Font = res.WordsFont;
canvas.MoveTo(cx + X, cy + Y + Height);
canvas.LineTo(cx + X, cy + Y);
canvas.LineTo(cx + X + Width, cy + Y);
canvas.Stroke();
canvas.FillText(_endingsString, cx + X + Padding * Scale, cy + Y * Scale);
}
}