public virtual void AddGlyph(Glyph g)
{
if (Glyphs == null) Glyphs = new FastList<Glyph>();
Glyphs.Add(g);
}
private void CreateBeatDot(int line, float offset, GlyphGroup group) { var sr = (ScoreBarRenderer)Renderer; group.AddGlyph(new CircleGlyph(0, sr.GetScoreY(line, offset + 2), 1.5f * Scale)); }