public this ( int index ) : SaveGame.ItemStack | ||
index | int | /// Item index in range from 0 to 23. /// |
return | SaveGame.ItemStack |
public override SaveGame.ItemStack this[int index]
{
get{
return inventory[index];
}
set {
inventory[index] = value;
}
}
Backpack::this ( int x, int y ) : SaveGame.ItemStack |