public static double J0(double x)
{
double ax;
if ((ax = System.Math.Abs(x)) < 8.0)
{
double y = x * x;
double ans1 = 57568490574.0 + y * (-13362590354.0 + y * (651619640.7
+ y * (-11214424.18 + y * (77392.33017 + y * (-184.9052456)))));
double ans2 = 57568490411.0 + y * (1029532985.0 + y * (9494680.718
+ y * (59272.64853 + y * (267.8532712 + y * 1.0))));
return ans1 / ans2;
}
else
{
double z = 8.0 / ax;
double y = z * z;
double xx = ax - 0.785398164;
double ans1 = 1.0 + y * (-0.1098628627e-2 + y * (0.2734510407e-4
+ y * (-0.2073370639e-5 + y * 0.2093887211e-6)));
double ans2 = -0.1562499995e-1 + y * (0.1430488765e-3
+ y * (-0.6911147651e-5 + y * (0.7621095161e-6
- y * 0.934935152e-7)));
return System.Math.Sqrt(0.636619772 / ax) *
(System.Math.Cos(xx) * ans1 - z * System.Math.Sin(xx) * ans2);
}
}