AStarCollisionMap.QuadTree.CollisionTexture.CollisionAt C# (CSharp) Method

CollisionAt() public method

Checks whether there is collision at a certain point.
public CollisionAt ( int i ) : System.Boolean
i int The index of the point to check at. Note that the index has to fall within /// the bounds of this texture, i.e., it's only as large as this.rectangle.Width * this.rectangle.Height.
return System.Boolean
        public Boolean CollisionAt(int i)
        {
            return this.textureData[i];
        }