private void PasteControlClick(object sender, EventArgs e)
{
GUIControl newControl = GUIControl.GetFromClipBoard();
if (newControl != null)
{
newControl.Name = Factory.AGSEditor.GetFirstAvailableScriptName(newControl.ControlType);
newControl.ZOrder = _gui.Controls.Count;
newControl.ID = _gui.Controls.Count;
newControl.MemberOf = null;
newControl.Left = _currentMouseX / Factory.AGSEditor.CurrentGame.GUIScaleFactor;
newControl.Top = _currentMouseY / Factory.AGSEditor.CurrentGame.GUIScaleFactor;
_gui.Controls.Add(newControl);
_selected.Clear();
_selectedControl = newControl;
_selected.Add(newControl);
RaiseOnControlsChanged();
Factory.AGSEditor.CurrentGame.NotifyClientsGUIControlAddedOrRemoved(_gui, newControl);
Factory.GUIController.SetPropertyGridObject(newControl);
bgPanel.Invalidate();
UpdateCursorImage();
// Revert back to Select cursor
OnCommandClick(Components.GuiComponent.MODE_SELECT_CONTROLS);
}
}