playerHealth.OnGUI C# (CSharp) Method

OnGUI() private method

private OnGUI ( ) : void
return void
    void OnGUI()
    {
        //TODO save pos as var, make ifs into loop
        /*if(currenthealth>=1) GUI.DrawTexture (new Rect(20,20,50,25), heart, ScaleMode.ScaleToFit);
        if(currenthealth>=2) GUI.DrawTexture (new Rect(70,20,50,25), heart, ScaleMode.ScaleToFit);
        if(currenthealth>=3) GUI.DrawTexture (new Rect(120,20,50,25), heart, ScaleMode.ScaleToFit);*/

        GUI.DrawTexture (new Rect (20, 20, 100, 50), healthEnd, ScaleMode.ScaleToFit);
        for(int i=1; i < currenthealth; i++) {
            GUI.DrawTexture (new Rect ((20+32*i),20,100,50), healthMiddle, ScaleMode.ScaleToFit);
        }
        GUI.DrawTexture (new Rect ((20+32*currenthealth)+5, 21, 100, 50), healthStart, ScaleMode.ScaleToFit);
    }