aiQuaternion.aiQuaternion C# (CSharp) Method

aiQuaternion() public method

public aiQuaternion ( aiVector3D, axis, float angle ) : System
axis aiVector3D,
angle float
return System
  public aiQuaternion(aiVector3D axis, float angle) : this(AssimpPINVOKE.new_aiQuaternion__SWIG_4(aiVector3D.getCPtr(axis), angle), true) {
    if (AssimpPINVOKE.SWIGPendingException.Pending) throw AssimpPINVOKE.SWIGPendingException.Retrieve();
  }

Same methods

aiQuaternion::aiQuaternion ( ) : System
aiQuaternion::aiQuaternion ( IntPtr cPtr, bool cMemoryOwn ) : System
aiQuaternion::aiQuaternion ( aiMatrix3x3, pRotMatrix ) : System
aiQuaternion::aiQuaternion ( aiVector3D, normalized ) : System
aiQuaternion::aiQuaternion ( float rotx, float roty, float rotz ) : System
aiQuaternion::aiQuaternion ( float _w, float _x, float _y, float _z ) : System