static int GetSides(IntPtr L)
{
LuaScriptMgr.CheckArgsCount(L, 2);
UIRect.AnchorPoint obj = (UIRect.AnchorPoint)LuaScriptMgr.GetNetObjectSelf(L, 1, "UIRect.AnchorPoint");
Transform arg0 = (Transform)LuaScriptMgr.GetUnityObject(L, 2, typeof(Transform));
Vector3[] o = obj.GetSides(arg0);
LuaScriptMgr.PushArray(L, o);
return(1);
}