protected void Start () { Upgrade(); if (Application.isPlaying) { if (mBG != null) mBG.autoResizeBoxCollider = true; OnStart(); if (current == null && onChange != null) { current = this; EventDelegate.Execute(onChange); current = null; } } ForceUpdate(); }
static int Start(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UIProgressBar obj = (UIProgressBar)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UIProgressBar"); obj.Start(); return(0); }