public void Awake()
{
tvScreenMesh = this.transform.FindChild("TVScreen").GetComponent<MeshRenderer>(); //get tv screen mesh
tvDial = this.transform.FindChild("RetroTV").FindChild("Dial").gameObject; //get tv dial
if (disableRenderTextureWhenNotInUse)
{
setupTVCamerasList();
}
checkAvailableTVChannel();
updateTVChannel();
}