public AddObserver ( IObserver, observer ) : void | ||
observer | IObserver, | |
return | void |
public void AddObserver(IObserver observer)
{
if (observer != null && !m_ObserverList.Contains(observer))
{
m_ObserverList.Add(observer);
}
}
private void Start() { subject.AddObserver(scoreCounter); subject.AddObserver(ball); subject.AddObserver(player); subject.AddObserver(ai); }