public void SetupRoom(IntRange widthRange, IntRange heightRange, int columns, int rows)
{
// Set a random width and height.
roomWidth = widthRange.Random;
roomHeight = heightRange.Random;
// Set the x and y coordinates so the room is roughly in the middle of the board.
//xPos = Mathf.RoundToInt(roomWidth / 2f);
//yPos = Mathf.RoundToInt(rows / 2f - roomHeight / 2f);
//The X and Y position of the first room should be in a set position since the hand crafted hub is stationary.
xPos = 0;
yPos = columns/2;
}