public void GetRetreatPoints(RefactoredBarricade retreatTarget)
{
for (int i = 0; i < retreatTarget.backWaypoints.Count; i++)
{
retreatPoints.Add(retreatTarget.backWaypoints[i]);
}
for (int i = 0; i < retreatTarget.frontWaypoints.Count; i++)
{
retreatPoints.Add(retreatTarget.frontWaypoints[i]);
}
for (int i = 0; i < retreatTarget.retreatPoints.Count; i++)
{
retreatPoints.Add(retreatTarget.retreatPoints[i]);
}
}