public JSONObject PowerShardToJSON()
{
JSONObject powerShard = new JSONObject(JSONObject.Type.OBJECT);
JSONObject arr = new JSONObject(JSONObject.Type.ARRAY);
powerShard.AddField("coolDown", _cooldown);
powerShard.AddField("effectIds", arr);
powerShard.AddField("gameObject", GameObject.name);
for (int i = 0; i < _effectIds.Count; i++)
{
arr.Add(_effectIds[i]);
}
return powerShard;
}