protected override IEnumerable<string> GetIgnoreOutputAssembliesForReferenceRewriter()
{
IEnumerable<string> ignoreOutputAssembliesForReferenceRewriter = base.GetIgnoreOutputAssembliesForReferenceRewriter();
if (base.ThisIsABuildMachine)
{
string[] second = new string[] { Utility.AssemblyCSharpName + ".dll", Utility.AssemblyCSharpFirstPassName + ".dll", Utility.AssemblyUnityScriptName + ".dll", Utility.AssemblyUnityScriptFirstPassName + ".dll" };
ignoreOutputAssembliesForReferenceRewriter = Enumerable.Union<string>(ignoreOutputAssembliesForReferenceRewriter, second);
}
return ignoreOutputAssembliesForReferenceRewriter;
}