PolyCollider.SetPoint C# (CSharp) Method

SetPoint() public method

public SetPoint ( int index, Vector2 point ) : void
index int
point Vector2
return void
    public void SetPoint(int index, Vector2 point)
    {
		if (index > -1 && index < _points.Count)
        {
			Vector3 p = transform.InverseTransformPoint(point.ToVector3(_yPosition));
            Vector2 pos = new Vector2(p.x, p.z);
            
			_points[index] = pos;
        }
    }