public void SetTeam(int tid) { team = tid; }
//[Server] void Awake() { pCommmon = GetComponent<PlayerCommon>(); DemoMgr.singleton.AddPlayerOnline(); pCommmon.SetPlayerId(DemoMgr.GetPlayerOnline()); pCommmon.SetTeam(((2 - (DemoMgr.GetPlayerOnline() %2) )) ); }