PathfindingManager.Draw C# (CSharp) Method

Draw() public method

public Draw ( int startPoint, int endPoint, Color inColor ) : void
startPoint int
endPoint int
inColor Color
return void
    public void Draw(int startPoint, int endPoint, Color inColor)
    {
        WaypointManager wg = GameObject.Find ("WaypointManager").GetComponent<WaypointManager>();
        var sources = wg.pathNodes;

        Debug.DrawLine(sources[startPoint]./*GetComponent<PathNode>().*/Position, sources[endPoint]/*.GetComponent<PathNode>()*/.Position, inColor);
    }