// Update is called once per frame
void Update()
{
//how much kart needs to be displaced in Time.deltaTime seconds
posDisp = transform.position - oldposition;
rotDisp = transform.position - oldrotation;
//get output in some format that accomplishes the desired displacements in Time.deltaTime seconds
forwardinput = posDisp.magnitude;
if (forwardinput < -1)
{
forwardinput = -1;
}
if (forwardinput > 1)
{
forwardinput = 1;
}
turninput = rotDisp.y;
if (turninput < -1)
{
turninput = -1;
}
if (turninput > 1)
{
turninput = 1;
}
//orien = transform.rotation.eulerAngles.y;
orien = m.getWheelOrien();
velX = rb.velocity.x;
velY = rb.velocity.y;
speed = rb.velocity.magnitude;
float MIN_SPEED = 1f;
//dead zone should be anything less than 1 because 1 means we are moving
if (speed < MIN_SPEED)
{
speed = 0;
}
else
{
//the motor take in a speed value between 14 and 95.
//This does the conversion from simulation to motors: ~[0-30]->[14,95]
speed = 14 + (81 / 30) * speed;
}
forward = m.isForward() ? 1 : 0;
//send that output to ECEs
oldposition = transform.position;
oldrotation = transform.rotation.eulerAngles;
}