MainScene.StartLogin C# (CSharp) Method

StartLogin() private method

private StartLogin ( ) : void
return void
    private void StartLogin()
    {
        LoginPanel.gameObject.SetActive(false);
        LoadingPanel.gameObject.SetActive(false);
        MainPanel.gameObject.SetActive(false);

        if (G.User != null)
        {
            MainPanel.gameObject.SetActive(true);
        }
        else
        {
            if (G.Communicator != null)
            {
                UiMessageBox.Show("Connection Closed!");
                G.Communicator = null;
            }

            LoginPanel.gameObject.SetActive(true);

            var loginServer = PlayerPrefs.GetString("LoginServer");
            var loginId = PlayerPrefs.GetString("LoginId");
            var loginPassword = PlayerPrefs.GetString("LoginPassword");

            if (string.IsNullOrEmpty(loginId) == false)
            {
                ServerInput.text = loginServer;
                IdInput.text = loginId;
                PasswordInput.text = loginPassword;
            }
        }
    }