LaunchPacket.FromSFSObject C# (CSharp) Method

FromSFSObject() public static method

public static FromSFSObject ( ISFSObject data ) : LaunchPacket,
data ISFSObject
return LaunchPacket,
    public static LaunchPacket FromSFSObject(ISFSObject data)
    {
        LaunchPacket launchMessage = new LaunchPacket();

        ISFSObject launchData = data.GetSFSObject("launchMessage");

        launchMessage.type = launchData.GetUtfString("messageType");

        //cube hit id
        launchMessage.cubeID = launchData.GetInt("cubeID");

        //side hit id
        launchMessage.sideID = launchData.GetInt("sideID");

        //get launch pos
        float sx = launchData.GetFloat("sx");
        float sy = launchData.GetFloat("sy");
        float sz = launchData.GetFloat("sz");

        //set lauch pos in object
        launchMessage.launchPosition = new Vector3(sx, sy, sz);

        //get launch destination
        float ex = launchData.GetFloat("ex");
        float ey = launchData.GetFloat("ey");
        float ez = launchData.GetFloat("ez");

        //set lauch pos in object
        launchMessage.launchDestination = new Vector3(ex, ey, ez);

        //get & set senders local game time
        launchMessage.localGameTime = launchData.GetDouble("localGameTime");

        //get & set senders local game time
        launchMessage.gameTimeETA = launchData.GetDouble("gameTimeETA");

        launchMessage.paint = launchData.GetBool("paint");

        return launchMessage;
    }