public void sortItems()
{
int empty = -1;
for (int i = 0; i < SlotContainer.transform.childCount; i++)
{
if (SlotContainer.transform.GetChild(i).childCount == 0 && empty == -1)
empty = i;
else
{
if (empty > -1)
{
if (SlotContainer.transform.GetChild(i).childCount != 0)
{
RectTransform rect = SlotContainer.transform.GetChild(i).GetChild(0).GetComponent<RectTransform>();
SlotContainer.transform.GetChild(i).GetChild(0).transform.SetParent(SlotContainer.transform.GetChild(empty).transform);
rect.localPosition = Vector3.zero;
i = empty + 1;
empty = i;
}
}
}
}
}