CharacterController2D.OnTriggerStay2D C# (CSharp) Method

OnTriggerStay2D() public method

public OnTriggerStay2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void
	public void OnTriggerStay2D( Collider2D col )
	{
		if( onTriggerStayEvent != null )
			onTriggerStayEvent( col );
	}

Usage Example

コード例 #1
0
 void OnTriggerStay2D(Collider2D col)
 {
     if (col.isTrigger)
     {
         _parentCharacterController.OnTriggerStay2D(col);
     }
 }