CameraRig.Awake C# (CSharp) Method

Awake() public method

Initialize
public Awake ( ) : void
return void
	void Awake ()
	{
		// store singleton
		if (use != null) GameObject.Destroy(use.gameObject);
		use = this;
		
		// listen for its own messages
		MessengerAM.Listen(MessengerAM.listenTypeInput, this);
		
		// cache transforms
		m_transform = transform;
		m_mainTransform = Camera.main.transform;
		
		// set initial positions
		desiredPosition = m_transform.position;
		m_desiredCameraDistance = m_mainTransform.localPosition.magnitude;
		m_previousPosition = m_transform.position;
		
		// add some default idle time to prevent sending message on first frame
		idleTime = 1f;
	}