Bezier.GetTWithRealDistance C# (CSharp) Method

GetTWithRealDistance() public static method

public static GetTWithRealDistance ( Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t0, float dist ) : float
p0 Vector3
p1 Vector3
p2 Vector3
p3 Vector3
t0 float
dist float
return float
    public static float GetTWithRealDistance(Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t0, float dist)
    {
        return dist / DerivOnBezier(p0,p1,p2,p3,t0).magnitude;
    }