//feeder application constructor, setup joystick instance and acquire the joystick driver installed on machine.
public vJoyFeeder()
{
joystick = new vJoyInterfaceWrap.vJoy();
// if there is a missing .dll error here, make sure both vJoyInterface.dll and vJoyInterfaceWrap.dll is added to the project and also added
// in the same folder as the debug or release .exe, often times only the vJoyInterfaceWrap.dll is there.
bool result = joystick.AcquireVJD(id); // this is the code that actually acquires the driver
inputRawCoords(0.0, 0.0);// set default coordinates upon construction
}