tk2dAtlas.MaxRectsBinPack.PlaceRect C# (CSharp) Method

PlaceRect() private method

private PlaceRect ( Rect node ) : void
node Rect
return void
        void PlaceRect(Rect node)
        {
            int numRectanglesToProcess = freeRectangles.Count;
            for (int i = 0; i < numRectanglesToProcess; ++i)
            {
                if (SplitFreeNode(freeRectangles[i], node))
                {
                    freeRectangles.RemoveAt(i);
                    --i;
                    --numRectanglesToProcess;
                }
            }

            PruneFreeList();

            usedRectangles.Add(node);
            //		dst.push_back(bestNode); ///\todo Refactor so that this compiles.
        }