private getAroundPointIterator ( Point p, int radius ) : invertika_game.Game.ZoneIterator | ||
p | Point | |
radius | int | |
return | invertika_game.Game.ZoneIterator |
ZoneIterator getAroundPointIterator(Point p, int radius)
{
//MapRegion r;
//mContent.fillRegion(r, p, radius);
//return ZoneIterator(r, mContent);
return null; //ssk
}