private void SetTextToScintilla(string text)
{
bool firstSet = String.IsNullOrEmpty(scintilla1.Text);
noFireRDLTextChanged = firstSet;
scintilla1.Text = text;
if (firstSet)
{
scintilla1.EmptyUndoBuffer();
scintilla1.SetSavePoint();
noFireRDLTextChanged = false;
}
}