fCraft.MapGeneration.ImprovedNoise.ImprovedNoise C# (CSharp) Method

ImprovedNoise() public method

public ImprovedNoise ( Random random ) : System
random System.Random
return System
        public ImprovedNoise( Random random ) {
            for( int i = 0; i < 256; i++ ) {
                p[i] = i;
            }
            for( int i = 0; i < 256; i++ ) {
                int i1 = random.Next( 0, 256 );
                int i2 = random.Next( 0, 256 );
                int temp = p[i1];
                p[i1] = p[i2];
                p[i2] = temp;
                p[i1 + 256] = p[i2];
                p[i2 + 256] = temp;
            }
        }

Same methods

ImprovedNoise::ImprovedNoise ( [ random ) : System