public _INode(UInt32 flags, UInt32 owner)
{
this.sizeByte = 0;
this.accessTime = 0;
this.modifyTime = 0;
this.creationTime = (UInt64)DateTime.Now.Ticks;
this.linkCount = 0;
this.flags = flags;
this.owner = owner;
this.blockPreserved = 0;
this.dataBlockId = new UInt32[14];
// 0xFFFFFFFF 代表未分配
for (int i = 0; i < 14; ++i)
{
dataBlockId[i] = UInt32.MaxValue;
}
}