public void ScheduleGroupUpdateToAvatar(IScenePresence presence, PrimUpdateFlags UpdateFlags)
{
//We have to send the root part first as the client wants it that way
presence.AddUpdateToAvatar(RootPart, UpdateFlags);
foreach (SceneObjectPart part in m_partsList.Where(part => part != RootPart))
{
presence.AddUpdateToAvatar(part, UpdateFlags);
}
}