private void Start()
{
this.warningIcon = Resources.GetBuiltinResource(typeof(Texture2D), "WarningSign.psd") as Texture2D;
if ((Screen.width < 0x181) || (Screen.height < 0x9b))
{
Debug.LogError("Screen is to small to display authorization dialog. Authorization denied.");
Application.ReplyToUserAuthorizationRequest(false);
}
this.windowRect = new Rect((float) ((Screen.width / 2) - 0xc0), (float) ((Screen.height / 2) - 0x4d), 385f, 155f);
}
}