UnityEngine.Shader.SetGlobalInt C# (CSharp) Method

SetGlobalInt() public static method

public static SetGlobalInt ( string propertyName, int value ) : void
propertyName string
value int
return void
        public static void SetGlobalInt(string propertyName, int value)
        {
            SetGlobalFloat(propertyName, (float) value);
        }

Same methods

Shader::SetGlobalInt ( int nameID, int value ) : void

Usage Example

Esempio n. 1
0
 public static void SetGlobalInt(string name, int value)
 {
     Shader.SetGlobalInt(Shader.PropertyToID(name), value);
 }