UnityEngine.QualitySettings.GetQualityLevel C# (CSharp) Method

GetQualityLevel() private method

private GetQualityLevel ( ) : int
return int
        public static extern int GetQualityLevel();
        [ExcludeFromDocs]

Usage Example

Esempio n. 1
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        void OnOptionsGUI()
        {
            GUILayout.Label("\nQUALITY\n");


            Quality.antiAliasing = UI.OptionsWindow.MultipleOptions(Quality.antiAliasing,
                                                                    "Anti aliasing", 0, 1, 2, 4);

            string newLevel = UI.OptionsWindow.MultipleOptions(this.qualitySettingsNames[Quality.GetQualityLevel()],
                                                               "Quality level", this.qualitySettingsNames);
            int newLevelIndex = System.Array.FindIndex(this.qualitySettingsNames, n => n == newLevel);

            if (Quality.GetQualityLevel() != newLevelIndex)
            {
                Quality.SetQualityLevel(newLevelIndex);
            }

            Quality.shadowDistance = UI.OptionsWindow.FloatSlider(Quality.shadowDistance,
                                                                  0, 500, "Shadow distance");
        }