UnityEngine.ParticlePhysicsExtensions.GetCollisionEvents C# (CSharp) Method

GetCollisionEvents() public static method

public static GetCollisionEvents ( this ps, GameObject go, ParticleCollisionEvent collisionEvents ) : int
ps this
go GameObject
collisionEvents ParticleCollisionEvent
return int
        public static int GetCollisionEvents(this ParticleSystem ps, GameObject go, ParticleCollisionEvent[] collisionEvents)
        {
            return ParticleSystemExtensionsImpl.GetCollisionEvents(ps, go, collisionEvents);
        }