UnityEngine.Network.Connect C# (CSharp) Method

Connect() private method

private Connect ( string IP, int remotePort ) : NetworkConnectionError
IP string
remotePort int
return NetworkConnectionError
        public static NetworkConnectionError Connect(string IP, int remotePort)
        {
            string password = "";
            return Connect(IP, remotePort, password);
        }

Same methods

Network::Connect ( HostData hostData ) : NetworkConnectionError
Network::Connect ( HostData hostData, [ password ) : NetworkConnectionError
Network::Connect ( string GUID ) : NetworkConnectionError
Network::Connect ( string GUID, [ password ) : NetworkConnectionError
Network::Connect ( string IP, int remotePort, [ password ) : NetworkConnectionError