void Start()
{
materialEffect = GetComponent<Renderer>().material;
var url = "file://" + Application.dataPath + "/StreamingAssets/Back To The Futur.ogg";
var www = new WWW(url);
movieTexture = (MovieTexture)www.movie;
movieTexture.loop = true;
movieTexture.Play();
UnityEngine.Shader.SetGlobalTexture("_SamplerVideo", movieTexture);
}