UnityEngine.MasterServer.RegisterHost C# (CSharp) Method

RegisterHost() private method

private RegisterHost ( string gameTypeName, string gameName, [ comment ) : void
gameTypeName string
gameName string
comment [
return void
        public static extern void RegisterHost(string gameTypeName, string gameName, [DefaultValue("\"\"")] string comment);
        /// <summary>

Same methods

MasterServer::RegisterHost ( string gameTypeName, string gameName ) : void

Usage Example

        public static void RegisterHost(string gameTypeName, string gameName)
        {
            string empty = string.Empty;

            MasterServer.RegisterHost(gameTypeName, gameName, empty);
        }
All Usage Examples Of UnityEngine.MasterServer::RegisterHost