private RegisterHost ( string gameTypeName, string gameName, [ comment ) : void | ||
gameTypeName | string | |
gameName | string | |
comment | [ | |
return | void |
public static extern void RegisterHost(string gameTypeName, string gameName, [DefaultValue("\"\"")] string comment);
/// <summary>
MasterServer::RegisterHost ( string gameTypeName, string gameName ) : void |
public static void RegisterHost(string gameTypeName, string gameName) { string empty = string.Empty; MasterServer.RegisterHost(gameTypeName, gameName, empty); }