UnityEngine.VR.WSA.Sharing.WorldAnchorTransferBatch.Dispose_Internal C# (CSharp) Method

Dispose_Internal() private method

private Dispose_Internal ( IntPtr context ) : void
context System.IntPtr
return void
        private static extern void Dispose_Internal(IntPtr context);
        [MethodImpl(MethodImplOptions.InternalCall), ThreadAndSerializationSafe]

Usage Example

Esempio n. 1
0
 public void Dispose()
 {
     if (this.m_NativePtr != IntPtr.Zero)
     {
         WorldAnchorTransferBatch.Dispose_Internal(this.m_NativePtr);
         this.m_NativePtr = IntPtr.Zero;
     }
     GC.SuppressFinalize(this);
 }