UnityEngine.UI.CanvasScaler.HandleWorldCanvas C# (CSharp) Method

HandleWorldCanvas() protected method

Handles canvas scaling for world canvas.

protected HandleWorldCanvas ( ) : void
return void
        protected virtual void HandleWorldCanvas()
        {
            this.SetScaleFactor(this.m_DynamicPixelsPerUnit);
            this.SetReferencePixelsPerUnit(this.m_ReferencePixelsPerUnit);
        }