UnityEngine.SceneManagement.Scene.GetHashCode C# (CSharp) Method

GetHashCode() public method

public GetHashCode ( ) : int
return int
        public override int GetHashCode()
        {
            return this.m_Handle;
        }

Usage Example

 static int GetHashCode(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.SceneManagement.Scene obj = (UnityEngine.SceneManagement.Scene)ToLua.CheckObject(L, 1, typeof(UnityEngine.SceneManagement.Scene));
         int o = obj.GetHashCode();
         LuaDLL.lua_pushinteger(L, o);
         ToLua.SetBack(L, 1, obj);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
All Usage Examples Of UnityEngine.SceneManagement.Scene::GetHashCode