public OnSceneViewGUI ( |
||
sceneView | ||
return | void |
public void OnSceneViewGUI(SceneView sceneView)
{
if (this.ShouldShowInspector())
{
this.Init(false);
if (this.m_ParticleEffectUI != null)
{
this.m_ParticleEffectUI.OnSceneViewGUI();
}
}
}