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UnityEditor
ContainerWindow
InternalClose
UnityEditor.ContainerWindow.InternalClose C# (CSharp) Method
ContainerWindow Class Documentation
Mostra file
Open project: CarlosHBC/UnityDecompiled
InternalClose()
private
method
private
InternalClose
( ) :
void
return
void
public extern void InternalClose(); [MethodImpl(MethodImplOptions.InternalCall)]
ContainerWindow
AddToWindowList
BeginTitleBarButtons
Close
DebugHierarchy
DisplayAllViews
DragTitleBar
FitPopupWindowRectToScreen
FitRectToScreen
FitWindowRectToScreen
GetDropDownRect
GetOrderedWindowList
HandleWindowDecorationEnd
HandleWindowDecorationStart
INTERNAL_CALL_FitRectToScreen
INTERNAL_CALL_FitWindowRectToScreen
INTERNAL_CALL_Internal_SetMinMaxSizes
INTERNAL_CALL_Internal_Show
INTERNAL_CALL_SetBackgroundColor
INTERNAL_get_position
INTERNAL_set_position
InternalClose
InternalCloseWindow
Internal_BringLiveAfterCreation
Internal_GetTopleftScreenPosition
Internal_SetMinMaxSizes
Internal_SetTitle
Internal_Show
IsNotDocked
IsPopup
IsZoomed
Load
Minimize
MoveBehindOf
MoveInFrontOf
NotDockedWindowID
OnDestroy
OnEnable
OnResize
Save
SetAlpha
SetBackgroundColor
SetFreezeDisplay
SetInvisible
SetMinMaxSizes
Show
ShowPopup
TitleBarButton
ToggleMaximize
WindowToScreenPoint
__internalAwake