public static BuildTarget DefaultTargetForPlatform(BuildTarget target)
{
BuildTarget target2 = target;
switch (target2)
{
case BuildTarget.StandaloneLinux:
case BuildTarget.StandaloneLinux64:
case BuildTarget.StandaloneLinuxUniversal:
return BuildTarget.StandaloneLinux;
case BuildTarget.StandaloneWindows64:
break;
case BuildTarget.WSAPlayer:
return BuildTarget.WSAPlayer;
case BuildTarget.WP8Player:
return BuildTarget.WP8Player;
case BuildTarget.StandaloneOSXIntel64:
goto Label_0059;
default:
switch (target2)
{
case BuildTarget.StandaloneOSXUniversal:
case BuildTarget.StandaloneOSXIntel:
goto Label_0059;
case ((BuildTarget) 3):
return target;
case BuildTarget.StandaloneWindows:
break;
default:
return target;
}
break;
}
return BuildTarget.StandaloneWindows;
Label_0059:
return BuildTarget.StandaloneOSXIntel;
}