TraceRacer.WorldObject.WorldObject C# (CSharp) Method

WorldObject() public method

public WorldObject ( Microsoft.Xna.Framework.Game g, SpriteBatch sb ) : System
g Microsoft.Xna.Framework.Game
sb Microsoft.Xna.Framework.Graphics.SpriteBatch
return System
        public WorldObject(Game g, SpriteBatch sb)
            : base(g)
        {
            game = g;
            spriteBatch = sb;
            player = new PlayerObject(game, sb, this);
            game.Components.Add(player);
        }