TiledMapper.Tile.Tile C# (CSharp) Method

Tile() public method

public Tile ( ) : System
return System
        public Tile()
        {
            Filled = false;
            Variant = 0;
            Wide = false;
            blocks = new bool[4];
            for (int i = 0; i < 4; i++) blocks[i] = false;
            neighbours = new Tile[4];
            for (int i = 0; i < 4; i++) neighbours[i] = null;
            ScrollBlocker = 0;
        }

Same methods

Tile::Tile ( int variant, bool wide ) : System